Graphing Fighting Fantasy favourite, House of Hell

Cover to Steve Jackson's House of Hell Fighting Fantasy gamebook
House of Hell by Steve Jackson

The Fighting Fantasy series of books, created by Steve Jackson and Ian Livingstone, were a staple of 1980s solo roleplaying. With simple rules and basic character creation (roll two dice for your stamina, etc) the meat of each book comprised 400 numbered paragraphs. Starting at paragraph 1 you, THE HERO, starred in your own adventure, following instructions to turn to different paragraphs. Success or swift death depended on your choices and the outcome of battles and luck rolls.

My old copies of a handful of the 50-something books has long since decayed in a damp attic. But I recently came across “Fighting Fantasy Classics“, an app version by Tin Man Games featuring a slowly growing library of favourites from the series. After some research into “best of…” lists, I decided to buy a copy of House of Hell, the 10th book in the series, and give it a whirl.

To save you scrolling to the end to get the full graph of all 400 pages of the book, here it is. You’ll need to use the free yEd Graph Editor or the browser version, yED Live, to view it.

I’ve also graphed all 400 pages, and the many magical items with their varied uses, of book number 3: The Forest of Doom. You can pick up that graph here.

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Cat And Mouse from BePuzzled

Impossibles: Cat And Mouse

Reporting on another charity shop find: a BePuzzled “Puzzling Puzzle” from 1994, “Cat And Mouse”.

This is intended to be an ultra-hard jigsaw puzzle, and has also been marketed under the “Impossibles” brand. The various ideas for making jigsaw puzzles harder are great. There are no edge pieces. The picture is repetitive and is not fully revealed by the box art. There are 5 extra pieces that don’t fit into the puzzle. And there’s a extra puzzle to solve once all the pieces have been put together: find the mouse hidden among the cats.
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The Egyptian Jukebox: Solution Part 2

Egyptian Jukebox book cover
The Egyptian Jukebox

The Egyptian Jukebox by Nick Bantock is a dark and intriguing conundrum. The book asks a single question: “Where do my worlds join?”. The answer can be discovered in the 10 Drawers that make up the book.

This is Part 2 of my solution to the Egyptian Jukebox. Part 1 is here and provides some hints to get you started before going into the full explanation of the puzzle methodology and the solutions for the first 5 Drawers.

This part will give a brief recap of how the puzzle works before giving the solutions for the last 5 drawers and fitting them together for the final answer.

If you want to avoid spoilers as much as possible and just want a few hints, stop reading this post now and go read Part 1.

Last chance!

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The Egyptian Jukebox: Solution

Egyptian Jukebox book cover

The Egyptian Jukebox

The Egyptian Jukebox by Nick Bantock is a dark and intriguing conundrum. The book asks a single question: “Where do my worlds join?”. The answer can be discovered in the 10 Drawers that make up the book.

Solving the puzzle requires a few good guesses and a willingness to test out ideas, so it’s easy to get stuck. But I think this is a fun puzzle to solve and do not want to spoil it by giving away the complete solution immediately.

Instead, this post gives a few hints to spark your own ideas before explaining the main method of solving the puzzle. There is then a detailed solution to the Drawer 1 puzzle, and finally a summary of the solutions for the next 4 Drawers. I’ll published solutions for the final 5 Drawers next week.

There are two key steps to solving The Egyptian Jukebox. The first is to crack the cryptic message in the Inscription:
“The gods stand upright and give latitude.
From the yarns pluck golden songs to string across.
With this grid you may now navigate The Egyptian Jukebox.
Ten drawers – ten small solutions – and an answer.”
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