Elvenar and Guest Races
Every once in a while I try a new free-to-play, massively multiplayer online Flash game. You know, those games advertised by clickbait, starring Kate Upton’s cleavage. Games that are free to play, but offer endless opportunities to buy in-game currency to speed things along or get a fancy orange shield.
Many of these MMOs are completely interchangeable. They feature inconsequential, badly translated plots and throw in random mini-games to keep you occupied as you wait for your stamina to recover so you can click through another encounter. All in the hope that the incoherent story might, one day, come to an end. The sheer quantity of artwork some of these games contain is astounding, with thousands of weapons and individual pieces of armour available to buff your chosen warrior.
Once in a while, though, a game is interesting enough to capture my attention for a year or more. At the moment, that game is Elvenar by InnoGames. This is fitting since InnoGames’ Tribal Wars was my first MMO back in the early noughties.
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